Converts any semi-automatic autococker marker into a pump action marker. Simly remove the front block and timing rod, and plug in the "kit". Specify either 99 and older or 2k or newer when ordering the kit, due to changes in the marker bodies.
The Worr Game Products Sniper II Conversion Kit is newer, so it should be commonly available, both new and used.
Tippmann A5, Semi-Auto (very effective and accurate in CQB)
Spyder MR1 (fast to fire for a Mech gun)
Autococker Tactical Trilogy (no. 2 next to the Automag for the fastest mech gun)
Tippmann A-5 Flatline, Semi-Auto, with pen-spring mod.
'04 Black Prostock with ACP Delrin Bolt, Orracle backblock and WGP Pump Conversion kit
Playing pump improves your paintball skills, what else is there to say.
If you love firepower, pump is not for you.
I bought a black 2004 Prostock that has been converted to pump. I bought this marker last fall, off pbnation.com for $160 (they got good deals.) Dry-fired this wonderful machine of war and one of the first impressions was how quiet this marker was, it was less noisy dry-firing than my Phantom (which I sold a few months back to pay for school books.) I had sold my Autococker Trilogy Tactical too, so when fall came I was eager to get a good backup marker, one of my friends was getting into pump paintball and suggested I buy a Sniper II setup since I was familiar with Autocockers. With the Whisper barrel on this bad boy, it is so quiet that you'll only hear the shell of the paintballs you shoot break, in a intense fire-fight, I run virtually silent since the Electro's drown out the small noise of my Sniper II. It also came with a two-piece barrel, which is decent and has fair accuracy. Pump paintball guns are more accurate than their Semi-Auto counterparts, but unless you know how to harness that accuracy and put it to use, this is useless. I consume less paint and gas, so I have a lighter load and both my back and wallet are alot more happier now. Pump Paintball teaches you to be a better sportsman and teaches you what the rifle creed teaches the Marines, it's not how many rounds you shoot that matter, it's your well-aimed shots that count!
Anyone that is looking for a challenge in paintball ought to consider buying a pump paintball marker. Yes you will get looks from the pot-headed kid with the $1000 Angel like "I'll totally pwn you!" but remember, it's the well-aimed shots.
-Cheapest Pump Available
-Lightweight (delrin pump arm)
-Pump handle twists
-Spring Easily lost
-Difficult to remove barrel backs
This is a pretty self explanatory upgrade for your autococker. It replaces the pneumatics with a Pump arm and turns your Autococker into a Sniper II. It's extremely handy when you're running low on paint at the end of the day, feel like a challenge, or someone organizes an impromptu pump game.
It's farily easy to put on and take off. It takes 5 minutes tops.
-Remove the bolt/cocking rod & take the backblock of the cocking rod.
-Remove the frontblock by unscrewing the banjo bolt
-Remove the 3-Way rod from the coupler
-Put the o-ring from the banjobolt of the front block onto the pump rod
-Screw in the pump rod
-Slide the pump (with cocking rod) onto the pump rod
-Attach the backblock and put the bolt & cocking rod back in
You now have a completely functional Sniper II. If you want to switch back to semi-automatic, just repear the directions in reverse. The only timing necessary when putting the pneumatics consists of figuring out how far to screw the 3 way rod onto the coupler (and you get that down after a few tries).
I don't have many real complaints, and those that I do have are mostly fixed in the more expensive White Wolf Airsoft & Chipley Custom Machine pump kits. However, since this is a review of the WGP kit, I'll go over those problems now.
First of all the pump kit has a nasty tendacy to twist around putting stress on the cocking rod and backblock. This is because the pump kit is only held in place by the one guide rod. Thus the only thing that prevents it from spinning freely is the cocking rod which is connected to the backblock and thus the bolt. So really, if you think about it, the bolt pressing against the internals of the body is what's keeping your kit from twisting... Obviously not designed terribly well, but I suppose it works and it helps keep the cost down.
Secondly is the return spring in the pump arm. Normally this spring is safely wedges between the guide rod & the pump arm. However, when you're taking it out, this spring can push the guide rod out and has a nasty tendancy of disappearing. I've already lost (and subsequently found later) mine twice. Is this a huge deal? No. Is it annoying when you loose your spring because you absent-mindedly turned your pump kit over while you were working on your cocker? Yes.
Finally, is a problem inherent to autocockers and sniper II's in general no matter what pneumatics or pump kits you're using. However, I'll address it anyways because it ticks me off. If you're using a 2 piece barrel or a barrel system, it is very easy to get the back portion of the barrel stuck onto your gun. The reason for this is that the front with start unscrewing from the back instead of the back unscrewing from the body. Once this starts happening you're basically screwed. There will be no good way to grip the back and apply torque to it in order to unscrew it from the body because the pneumatics or pump kit is in the way. The only way to get around this once it's happened is to completely remove the pneumatics or pump kit just to take your barrel off. I'd suggest taking precautions when using two piece barrels. First screw you front VERY tightly into your back so it's unlikely to come loose without significant force. Second screw your back into the marker VERY loose. Only put it on tight enough to keep it in place. Do NOT torque it down.
Overall it's a fairly good product. For the cost it's something everyone with an autococker should have, just in case they feel like playing old school pump for a change. However, if you're planning to start playing pump regularly, I would suggest a nicer WWA or CCM pump kit (between $60 & $75) for the sole reason that they have two guide rods to prevent the twisting issues that plague the WGP kit.
I'll give it a 7 out of 10 as while it functions fairly well for it's purpose, there are MUCH better kits available that aren't plagued with twisting issues. It's price is it's real saving grace.
7 out of 10
Last edited on Sunday, May 22nd, 2005 at 10:09 pm PST
Turn your autococker into a pump
Easy to install
Turns your cocker into a pump (duh)
This is one awsome upgrade for my autococker, or downgrade, depends onhow you look at it. I get to change my already accurate cocker, into a accurate pump marker. Making it pump lets me save money on paint and air. But thats just me. Also, its very simple to install and performs great. If you planning to try getting into pump play, and have a cocker get it, you won't be dissapointed
Buy it, saves you money on air and paint, because your'e playing pump, and makes a great back up in case of your pneumatics act up, just switch and get back to playing.
none, its a pump kit. I guess I could put other pump markers down on the list, but i don't want to.
Blue to White flames
Kapp slide frame
AKA hammer kit
Cheap, smooth, accurate.
Well if you want to play pump, then nothing.
Ibought mine from white wolf airsmithing, becuase the pump kits for 99's are not made anymore. I got it yesterday, and if it wasn't raining out side right now, Id be playin with it. It is the coolest thing ever. And what coul be better then taking out a kid with an super-cali-fragil-istic electro gun?
2k2 Stock Cocker
12" Dye SS barrel
WGP Delron Bolt
Benchmark on/off drop forward
Sniper II conversion kit
It turns your gun into a pump
requires a o-ring to put on the screw.
I just got mine today. I put it on and aired up my gun and it shot like my old p68. It works great and it adds a challenge to the game. If you own a cocker get one. If you dont own a cocker buy one then get the kit.
This product is great. But they should come with a screw
2K1 Autococker, Freak Barrel System w/12"green tip, 68cu 45k PMI w/smoke bottle armor, WGP Delrin Bolt, Rat Valve, Spring Kit, 12 V Revy, Kapp Nylon Ball Detent, Kapp Black Pump Arm, Kapp F.A.T RamGreen SP Stickies, ANS 3-way, ANS JackHammer II LPR, AA Messiah Reg, Kapp Beavertail, Orracle Pull Pin, and more.....
turns your semi cocker into a pump
smooth pump operation, easy to install
limits your ROF,
have to put an oring on the front block screw
this pump kit works great, turns your semi into a pump
all you have to do is remove the actuator rod from the back block (keep it attached to the ram), then remove your 3-way rod from the trigger and remove the front block
make sure you teflon tape the screws and put an o-ring on the shaft where it screws into your body so it wont leak, then attach your straight pump arm to your back block and you are playing pump!
takes some time to get used to not double feeding or shooting without pumping
but it makes for a really unique style of game play
works great, accurate as hell
lower operating pressures needed so you can save on air
save on paintballs cuz you wont be spray and praying
'02 vert cocker, kapp reflex frame, dye stickies, superfly bolt, rat 3:16 valve, kapp f.a.t. ram, palmer rock regulator, kapp aluminum pump arm, armson stealth, nw paintball products 8" drop forward, bob long torpedo w/ gauge, green electrical tape "paintjob"
even though technology is moving at an amazing speed, some players still like to play with pumps. should an all-pump game arise, people with high end markers will be left sitting on the benches. unless you're a cocker owner. why go out and pay $35 for a junky talon if you want to play pump? wouln't it be better if you could pay just $25 and get a pump with the same accuracy as your cocker? this is what you should get if you want to play old school. the installation is simple (but, since there isn't an o-ring, you'll need to wrap the threads in teflon tape first). the stroke is smooth, meaning a faster pump. the spring is light, also meaning a faster pump.all in all, this does what it's supposed to do, and it does it well.
well, there's no autotrigger. but you're buying a pump kit, not a trigger kit. you get what you're promised, the ability to pump your cocker ;-) you probably won't be able to play stock class because cockers aren't very efficient when it comes to air. 12 grams are gone in a matter of a few shots. oh, and i assume that this won't work good on electro frames.
since some people pay a lot of money for new pneumatics and frames, this shouldn't be a permanent thing. but for all pump games, you can't go wrong with this. a must for any cocker owner.