Excellent product. AGD out did them selves once again. Tilting the gun to pop out the left side took 2 to 3 games to get used to. Even shot over the top of a few bunkers without being seeing right away like a normal set up would give you away.
balance was better then expected, smallness kicked ass, and feeding rate was awesome.
durable too!!! my friend dropped my gun with the warp and it and showed small scratch and still worked great.
can't really think of anything. i did get one hit on the warp and it wasn't that hard to clean but could have been easier.
Very worth it if you have nothing else to do to your gun and you have the money. Or if you can get a pretty good deal like i did ($150, new, 3 weeks before they were available through any online store)
The accuracy of this review is disputed. Please see discussion on the comments page.
3 out of 10 people found this review helpful.
As a concept, I love the idea of minimizing my exposed area. There are few things in paintball that are truly revolutionary; I believe this device has that potential.
It doesn't work. At least the one I purchased doesn't. It has been returned to Proteam, and they promise to fix it. This is the issue. The vibration sensor just isn't sensitive enough. You can adjust the level of sensitivity, but even on the most sensitive setting my Dark Angel would not consistently activate the device. Proteam indicated that this is a "known problem", but the real proof will be once I get the Warp Feed back. I believe the Warp Feed would work fine on some of the cheaper and more vibration intensive guns, but if you spend only $300 on your marker are you really going to spend 200 plus for a loading system. I don't think so.
In conclusion, I feel the Warp Feed has a real future (and I stress FUTURE). The Warp feed will become a more viable solution once electron guns in corporate a trigger mechanism for the Warp Feed into the gun. The electronic Mags do just this. Angels don't, but there is a good reason for this. While the Angel has a feature for activating the Viewloader, or similar device, it can only supply 6 volts. The Warp Feed requires 9 volts or it simply will not have enough power to rotate the DC motor. Not to mention that the Angel only provides a pulse when two shoots are fired, and the Warp really needs a pulse for every shoot.
For those out there interested in rigging it to work I have some ideas. Nothing tested and working yet, but I'll get it to work. Basically what is necessary is an electronic switch that can be activated by the 6 volt pulse. The switch would then allow a separate 9 volt supply to activate the Warp. Only problem is you are still stuck with one pulse every two shoots.
If the product worked I'd rate it a 10, but with the poor functioning vibration sensor I must rate it average. Great vision, lets hope they don't give up!