The Scepter 4000-A Grenade Launcher is a new, patented 40mm launcher that not only fires the Scepter 40mm (2-oz) fragmentation paintball grenade, but grapeshot loads as well. This launcher can be ordered to fit on ANY MARKER! including: Spyder, Piranha, Warsensor 66, Armotech WG65, SIM4, and Tippmann 98 / A-5 markers. It is made from the highest grade aircraft aluminum and uses the marker's air source.
The Scepter 4000-A fires it's load at 145 FPS, and has a range of 50-70 yards. The frag grenade has a "kill zone" of 15'! It is safe to fire at any range, as long as everyone is wearing normal paintball safety gear. It will NOT dislodge paintball goggles, even at point-blank range!
These launchers are the only approved launchers at Oklahoma D-Day, and are permitted at most fields, by most national promoters.
The Scepter Combat Systems 4000-A Paintball Grenade Launcher is older, so while it may be available used and in a few cases new, it is not commonly available anymore.
WS-66 with Scepter 4000-A
-Remoteline to 20oz tank
-Recently aquired COPS vest to use in conjunction with marker/launcher
Immense firepower and plain old scaring the enemy!
Looks like a Grenade launcher!
Time, fast fingers and careful packaging required.
not 100% M203 lookalike
The Launcher is made of aluminum and titanium....there's nothig weak about this beast...but it's not heavy nor bulky.
With this small tube you increase the firepower of not only yourself but the entire squad/team...for $300 its like having a second paintball gun, but it doesnt have to physically hit an enemy to take them out!
This baby packs a whallop and can fire either a suppression blast of 15 paintballs, or a single tube-grenade that will totally drench anything inside a small bunker if you get one in there.
There can be some problems if you are new: installing it onto my WS-66...if you arent careful you can loosen the connector to the adaptor, breaking the seal: this is easily fixed by just locking it back down with your hand....but it's different the first time. making the grenades....give yourself plenty of room...I'd suggest taking the 'nade making gear out to a nice open place in the yard or field, away from stuff you would want to clean, and DO WEAR THE GOGGLES!
if you slip and unleash a grenade....it will send high-pressure goo from the nozzle, which generally would be towards the face(and in my case my gun sitting on the table next to me...and the instructions, and the box it came in, and the everything, and the deck....these nades REALLY put the paint out)...you wear your mask during play, use the same sense while prepping these.
you have to give the valve a STRONG prep-shot...seems like 2x the force you normally use. once this is done, a steady, fash push on the valve will give you a consistent and far shot...after 3-4 uses...it's 2nd nature and not a problem.
But once you get used to this, the nade launcher is literally a BLAST to use!
rating is 9 because it's not 100% lookalike and it takes getting used to. Performance-wise it's a 10 baby!
Basically....maybe not for the total beginner, but an effective tool. It takes getting used to, but its something totally different, why WOULDN'T it?
If you have been looking for that device that just begs for attention, intimidates like nothing else can, and/or need some heavy-duty firepower...the Scepter 4000 launcher beats all other's hands down.
9 out of 10
Last edited on Friday, October 22nd, 2004 at 10:55 pm PST
I had the thrill of seeing this baby in action prior to purchasing/using it myself. To put it simply, it performed beautifully! It's easy to load and very easy to get the hang of in regards to targeting and general use. I was a little disappointed to find that my Empire Kit won't work with it due to the flaring on the barrel but the J&J works great with it.
As a scenario player, I felt that this was a must have. I absolutely love it.
Except for spud guns, I have never used a paintball grenade launcher until I received the Scepter 4000 for Spyder clone markers. Grenade experience to date consists of picking up that which was thrown at me back at the thrower for an elimination.
Speedball: Spyder Flash LCD, 18" Boomstick, 68 ci 4500 psi HPA Center Flag Hyperflow 420 tank, Proteam Warp Feed, Halo TSA Backman hopper, Atomic Elbow, Scepter 4000 Grenade Launcher
Woodsball: Warsensor WS66 A1 Elite with composite bolt, HPA, Armotech Zeus G2, Armotech Zeus RIS, COPS911 Component Oriented Pack System Interlock Vest with 2000+ round capacity
The simple joy of attaching it and launching your first grenade 40 yards.
Using the tip of your thumb to fire
Here's a product designed to please, as well as launch paint grenades. The Scepter 4000 Spyder clone grenade launcher is a first of its kind. The launcher effectively launches 'nades over 40 yards. It's a method you have to learn, and it takes a few shots to accurately range the 'nade, but as it is a 'nade, you don't have to be RIGHT on target to record a hit.
The launcher simply mounts to the volumizer in the front of the marker and uses the same air source as the marker. Installation took about 60 seconds without the directions. The grenade kits have everything you need to make your own grenades. I learned the hard way not to do this in the kitchen, LOL, it's messy when a half-filled 'nade slips off the syringe, got 3 out of four walls! Ole lady was perturbed!
After making a few 'nades, and dry firing the launcher a few times to get the feel for the trigger (you need to move your finger tip in fast to actuate the valve fast and get the most from your launch) it was time for a test. A tilt of a mere 5 to 15 degrees sends 'nades flying 50 feet, a tilt of 45 degrees sends 'nades about 130 feet! Impressive! The grips on the muzzle make the launcher easy to direct where you want it. The safety and muzzle condom are key safety features when the launcher is not in play. when in play, the nades are made of rubber tubing and immediately release their contents upon even a minor impact, so there is not alot of energy in the impact if the nade hits a mask, for example. I found I could fire about 15 grenades with 1000 psi of a 4500 psi HPA tank, your mileage may vary.
But enough of the kid stuff, let's get down to business, being primarily a woodsball player on a budget. The $350 price tag for the launcher is well worth it for this American-made, finely-crafted and well-thought-out grenade launcher. I questioned it at first, but I've checked on the competition, their launchers are at least twice as expensive and have questionable range consistency due to variety of issues from air supply to ammo. The Scepter 4000 has none of these issues and it is half the price of the competition. Plus it's backed up with some of the best tech minds in paintball and backed up with a lifetime guarantee. As the launcher is so simple, I can't picture a scenario where I'd need service, but if it ever needed it, Scepter's there to take care.
I would recommend the Scepter 4000 Grenade Launcher to speedball or woodsball players that want a little extra kick in their game that a cheesy squadbuster grenade can't provide, and to milsim/scenario/big game players to clear fields of enemy with. It's good to own a product that presents no hassles and lives up to its reputation. It's also good when people see your marker with a launcher hanging off it saying "I'm on whatever team that guy with the launcher is on..." hehe.
Scepter has hit a home run with the Scepter 4000 Grenade Launcher for spyder clones. Keep in mind, there are other launchers by Scepter for Milsim markers, I'm hoping Santa shows up with one for my WS 66 A1 Elite !
I've rated this a 10 out of 10 not because I'm a giddy muppet, but because the launcher truly is fantastic, bringing out the kid in this 38-year old! Comments/Questions are welcome!
Get enemies behind bunkers.
Get many opponents with one shot.
Uses host markers air source.
Takes a little practice to become proficient with it.
not really a weakness though.
It didn't take much practice to start getting launches of up to 70 yards. My brother and I tested this and he was able to "paint" me with it at 50 yards after only taking a few test shots.
we loved this unit and we will both be getting one for our marker setups. One of the best things about it is that it uses the same air source as your marker so you don't need to take extra gas nades with you like the airsoft ones require.
I highly recommend this product to anyone that wants to be able to take out multiple enemies with one shot, take out people hiding behind bunkers and for the realism in scenario play. This launcher will intimidate your foes and everyone will want to be on your team.
It is as effective as it's appearance is awesome. easy to use and maintain.
You must keep your fingers off the backside and push the trigger fast/hard enough.
It only takes a little practice before you quickly learn how to fire it accurately and consistently. Scepter Combat sells the everything you need to make grenades that are consistently the same weight and very safe and effective. The grenade kits even come with safety glasses which you use when filling the grenades.
The launchers when used with the Scepter Combat grenades or their sabots filled properly with PB grapeshot are a very safe product. I have personally tested it's hazard potential and find it SAFER than a LAWS/nerf type launcher.
DO NOT USE THESE OR ANY OTHER LAUNCHER TO SHOOT DIRECTLY AT SOMEONE THOUGH! Launchers are intended to be used for INDIRECT FIRE only! To use any product for other than it's intended use is STUPID...so please don't be stupid.
I have ABSOLUTELY no concerns having someone using a Scepter Combat 4000A with my 10 yr old son on the field though.
This is the ticket for anyone wanting to have the ability to clear an enemy bunker and still have your paintgun "at the ready" when they come running out yelling "GRENADE!!!" LOL
I applaud Scepter Combat for their innovative ideas to bring us a more realistic, fun, safe way to use indirect fire to clear out those crowded enemy bunkers! Can't wait to see what they come out with next!
Silmilar Products RPG Launcher, Dead by Dawn Launcher
Light Weight, Easy to Install & Operate, Great Instructions, Superior Customer Service, Very Reliable
I could find absolutely nothing wrong with this product, and no way to Improve it
I got a Scepter Combat Grenade Launcher for my A5 and Played with it this weekend at Semper Fi
Best way to sum it up = AWESOME, Flawless, Impressive
Besides being Imitating and Bad A $$ Looking, its so Easy to use, weighs 1 Lb, come with a Simple Bolton Lines and Bracket, Grenades, Sabots, Clamps, Syringe, Instructions...
It has Great Range, Very Safe, Fun, Addition to my A5
I would Highly recommed this to any Player into Milsim / Rec Play that wants to improve his style of play, take out the enemy from approx 75 yards, Simply a Great addition to Tippmann Markers, as well as War Sensor and Armotech and other Markers