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pbReview.com / Worr Game Products Trilogy Pro SF Autococker / Worr Game Products Trilogy Pro SF Autococker / Worr Game Products Trilogy Pro SF Autococker / Worr Game Products Trilogy Pro SF Autococker

Worr Game Products Trilogy Pro SF Autococker Reviews

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Worr Game Products Trilogy Pro SF Autococker
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Number of Reviews: 53
Average Rating: 8.8 / 10
Manufacturer Website: Click here
Suggested Retail Price: $299

Manufacturer DescriptionSubscribe to Reviews on this Product - Edit this Product Listing
Features:
* Lightweight unibody design (approx. 2.5lbs)
* Closed bolt accuracy
* Air efficient operation
* Angled bottom-line
* Velocity adjuster
* Integrated 3 way, no more front block!
* Pull-pin
* Micro-polished ram
* Push button safety
* Preset nickel inline regulator
* 15 degree air receiver
* Anodized with 3D body design
* Delrin bolt with 2 o-rings
* Double finger blade trigger
* Either a one piece 11" .687 or 14 inch two piece ported barrel which includes a .687 and a .691 back
* Select Fire model - Semi auto, Full auto, Ramping mode, Demo mode, and 3 shot burst.
Product Availability 
The Worr Game Products Trilogy Pro SF Autococker is newer, so it should be commonly available, both new and used.
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bigblue02_02jw Friday, April 28th, 2006
Period of
Product Use:
3 months17 of 23 people found this review helpful.

Paintball
Experience:
4 years
Similar
Products Used:
Trilogys, Spyders, Tippmans. Mostly entry level markers.
Marker Setup: Select Fire Trilogy Pro, Evolution II w / Z board, WGP torpedo drop w / on/off, WGP clamping feedneck, Full Kaner and stock mini Kaner barrel kits, W-style beavertail.
Recommended
Upgrades:
FAST electro hopper.
Strengths: This marker is fast. Looks awesome and can shoot anti-syphon co2 no problem.
Weaknesses: Taking off grip to change settings. A little heavy for some? Tight fit inside grip.
Review: Well I just got this baby for $268 shipped. I took it out with my Halo Tsa (ha not a chance could it keep up) then my Revy w / x -board (again not at all). So I got myself a Eggy. For an electro noob this thing absolutely rips. Now I know it's not the fastest marker out there but for me it is amazing. This is my first electro so as you can tell I'm pumped about it. I haven't figured out the first ramp mode yet as it seems to shoot only as fast as semi (maybe it's supposed to only shoot that fast for tourneys) but the second ramp is really fast. WGP claims 18 bps, I'm not sure. Plus because I'm new at walking the trigger I'm sure I'm not getting the max performance out of it. I'm using anti-syphoned co2 with no problems and the mini Kaner kit that comes with it is as accurate as my pipe kit.

EDIT: I have adjusted the trigger and got alot more speed out of it. It has little kick and is fun to play with. There is a little screw in the front of the trigger guard to adjust how hard of a pull you want. I have had zero problems with the co2 but I'm thinking about getting a Palmer's Stabilizer to help make it a little more consistent. I'm still on my first Rayvac battery and I have shot maybe 10000 rounds through it let alone all the dry firing and playing with the trigger. Seems pretty efficient to me. Don't expect this marker to shoot as fast as the high dollar marker's because it's not going to. But for all the rec and players on a budget it's plenty fast enough.
Conclusion: I think anyone who uses this marker will like it because of the quality and simplicity of it. Except for taking the grip off to change the modes and not having all the fancy lights and regs there is no reason to not enjoy shooting it. I'm not sure about the trigger since I have never shot anything like it. If your not lazy the mode switching should not be a problem. Yes everyone knows a $1000 marker is better but for the price and quality it deserves a 9.
Rating:
9 out of 10Last edited on Monday, May 14th, 2007 at 9:44 am PST
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11 Comments - Add Comment

Xtibian Tuesday, April 18th, 2006
Period of
Product Use:
Less than a month13 of 16 people found this review helpful.

Paintball
Experience:
2 years
Similar
Products Used:
Autococker Trilogy Competition SF
Marker Setup: Autococker Trilogy Pro SF
eVLution II
Worr Gas 50/3k
Freak Barrel / All American
Flame Drop Forward
Recommended
Upgrades:
Clamp Feed Neck
Compressed Air(Shoots a ton better then using with CO2)
A good electro hopper
Barrel?(The stock barrels are nice, Mini 4 peice Kaner Barrel set - WGP's very own barrel set)
Strengths: Break Beam Anti-Chop eye
Accuracy
Firing modes
Double trigger
Barrels
Good Price
Weaknesses: Little Hard to get 9v in
Needs a clamp feed neck
Review: There's not much to say. Acetks basically said all of what is needed to know. Changing between the modes is easy. Just have to take the side grip off and switch one of the two switches. To change between the modes you just switch like both switches on or one off and one on or just both off. When they are both off the gun is on semi. If a ball breaks just take off the barrel and take out the bolt(just a pull of the pull pin) then push a swab through and its clean.
Conclusion: I recommend this gun to anyone. Autocokers are very good guns. The gun is very accurate and easy to use. Easy to clean and durable.
Rating:
10 out of 10Last edited on Tuesday, May 30th, 2006 at 11:36 am PST
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10 Comments - Add Comment

acetks Saturday, April 15th, 2006
Period of
Product Use:
Less than a month40 of 51 people found this review helpful.

Paintball
Experience:
Less than a month
Similar
Products Used:
Neighbors Spyder, No Comparison
Marker Setup: Trilogy Pro with Select Fire, Halo B Hopper, 4500 psi 68ci Nitrogen Air tank
Recommended
Upgrades:
Im fairly new and dont know to much of upgrades.
Strengths: The anti-chop eye, Accuracy, Firing modes, Barrels, Double trigger, Intimidation factor :)
Weaknesses: The 9 volt battery is kinda tight fitting in the handle.
Review: I am New to paintball and had no idea of what a fully auto paintball gun would do, it was a little tricky for me figuring out the sequence needed to get it to shoot full auto which is 3 quick trigger pulls and hold on the fourth but once you get it you got it,,the manual claims it shoots 15 bps but I havent been counting,,It empties a FULL hopper in what I believe to be 7 seconds ,, I will add that as a newbie it took me a minute to figure out there was switches inside the handle I needed to flip in order for the modes to change but figured it out once I started to read the instructions and paperwork included,,,,,the marker came pre-set on B Ramp which is 18 BPS,,the sequence of trigger pulls is: Pull and hold trigger= 2 balls, pull and release= 3 balls, Ramp is activated on the 1st trigger pull. Must Pull and release trigger at a rate of 4+ pulls per second.,,,,NOW,,,In this mode if your fast on the trigger it WILL blow the full auto mode out of the water,,hehehehe,,,My neighbor has a spyder and when he seen me shooting in this mode at the tree in my front yard,,not really knowing the firing sequence but just screwing off pulling the trigger as fast as I could his 1st two words was in quote "holy ----",,,lol,,,which made me feel good and when I looked at him he had that Im going to get a different marker look on his face,,,lol,,,Another Mode is the TA- Ramp mode,,it claims 15 BPS,,ramp begins after 3rd trigger pull, this mode is 3balls out then a rapid two or three,,,,,I havent shot enough in this mode to describe it that well but will over the weekend, the last mode is Semi-Mode which claims 18 balls per second,,again I have not been in this mode alot either,,,,single trigger pull = single shot,,,NOW,,,,,this marker does have the eyes in it which I think is really cool,,,,,my friends spyder chops a ball every hopper,,,,This Marker only chops a ball when you screw up hitting the trigger,if you trigger it correct (fire/pull the trigger) it will NOT chop a ball, However if you do Chop a ball, which I have out of acting stupid and getting crazy with the trigger, I have found that a simple hit with a swab without the cocking bolt does not really do the trick due to what I believe being paint being on the eyes, so I take my allen and remove the covers which hold the eyes on either side of the marker and clean the eyes themself with a soft cloth as to not scratch,,,,,Remember ,,,I am a newbie,,,,so if doing this is wrong then please tell me,,,,Ive since calmed a little as to prevent cleaning,,,,Honestly this is a Awesome Kicka-- Marker in my opinion,,,,and everyone who has seen it is impressed ,,,,,,,oh yea,,,,here is one for ya ,,,,After shooting it my wife wants one and wants to play also,,,,we innitiated her in my neighbors backyard by shooting her in the leg,,lol,,,however the deal was she was able to shoot me twice with it and well on that note I can tell ya that you cant move fast enough,,lol,,,as far as accuracy,,,,the barrels are nice, Ive mostly been using the longer out of the two 2-pc barrels,,Ive only been shooting a large tree in my front yard and the shots have been grouping in a 5 - 10 inch diameter consistently but I have only been screwing around and not really holding it steady.,,,The only con to this marker which I now understand there is a reason for is the mode switches to change the fire are inside the handle,,,,,,I cured this by using a dremel and cutting a small hole in the grip to access the switches with a small screwdriver so that I could change the way it fires without taking the handle on and off each time, it is a pain to retuck the wires and airline which goes into the handle and I was afraid of pinching something,,,the 9 volt fits kinda tight and caution in this area is a must to prevent maybe screwing something up.
Conclusion: I would recommend this Marker to someone new as myself as a competitive, user friendly, cost efficient marker to get you started,,,I Promise you will not be disappointed. I do Recommend you use nitrogen/compressed air over co2 due to freeze up in rapid fire.
Rating:
9 out of 10
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