new tippmann A5 2011 w/ selector switch grip
opsgear 416 shroud
M4 Gas Through Magazine - Selector Switch Compatible
M4 collapsible stock
remote line with valve control
3000psi pure energy HPA
front M4 iron sight + rear iron sight carry handle
1 point sling
red hot power tube
X7 low profile hopper
hammerhead battle stikxx barrel
tac cap 50 round hopper
Pure milsim look
20 round mag
This being my first mag fed marker i was very stern in all of its abilities, first off this marker is ment for players who are very skilled or only play mag fed games. For the time being they only have 20 round mags, 30 rounds would be perfered but they do have a 250 round box mag coming soon. When using this marker I recommend strong durable paint such as marbs or premium for using a low brand paint the balls can break in the mags making your experiance very stressful. The accuracy of the marker is great using a quick sight or holo sight on a sight riser is recommended for aiming. One draw back when using the HPA buttstock is that you only get 7 magazines in a whole tank, which is not good if you wnt to use the box mag or play longer games, you can get a remote line adaptor but it defeats the purpose of the marker when using it.
This marker is great minus the small drawbacks but I recommend this marker to only experianced or only milsim players
Rap4 T68 RIS Guard (Semi/Burst/Auto)
20in Tacital barrel with Bullseye Muzzle Breaker
SplitFire Dual Feed Magazine and Q-Loader Hopper
Rap4 13ci 3000psi HPA tank in Buttstock
Holographic Red Dot Scope
[Secondary] (leg strap)
6in Tactical barrel with Mk23 Silencer
Q-loader (on Top/Center of gun)
Rap4 Thunder Grenade Launcher (short) (below barrel ris guard) w/ M68 Grenades
Ninja 56ci 4500psi tank
<<<<<<<<<<Speedball, Hyperball, & X-Ball>>>>>>>>>>>>
Dye Rotor Hopper
Ninja 50ci 4500psi Tank
Odyssey Halo-B Hopper
Crossfire 68ci 4500psi
Viewloader Evlution 3
Crossifire 68 4500psi
Red Dot Scope, RIS guard, splitfire dual feed, and semi/burst/auto trigger
Looks real, buttstock tank, magazine feed and box magazine that holds 250 balls
Rate of fire is around 15bps, magazine holds 18 to 20 balls and heavy
Looks awsome, alot of detail work, its as real as its going to get to the real m4 or m16 witch ever mod u prefer and its got a good sound to it for scenario. The T68 got working adjustable sights and adjustable buttock. It got magazine feed, box mag fed like an M240 light machine gun. It is very customizable.
Love it for scenario sniping, shoots straight and long (lol set to 310psi) (max 325psi).
at 310psi i can nail people 180ft to 220ft in the body 220ft to 300ft if in the mask/goggle
10 out of 10
Last edited on Saturday, November 13th, 2010 at 9:44 am PST
[RAP4Gen6 T68 M4]
-Remote line w/ HPA
-Mag fed (5 mags)
-Original iron sights
-18 inch barrel
I recommend getting an HPA tank for this marker. Get either a remote line or use their in barrel air systems.
The accuracy (with HPA), the weight are the key strengths.
The "break in period" is the only weakness that I see from this marker.
I first purchased this marker because I heard all good reviews about the Gen6 and I liked the look of the marker. I decided to purchase it (ended up being about $700 Canadian after tax and shipping). At first RAP4 sent me the wrong spring. I soon learned that there are 2 easy fixes and 1 not so much. The not so easy fix would be to go call RAP4 and tell them they sent me the wrong spring. The easy fixes were to cut the spring and to get Spyder springs and load it into the weapon. I did both and both fixes worked perfectly. After I had gotten the weapon and fixed the spring issue (this was only an issue because it shot WAY too fast for any field that I went to) I found out that there was another problem. This problem was that there was alot of chopping going on whenever I fired the marker. I had help from a great technician at a paintball field that was more than willing to go out of his way to help me. I found out that you need to unscrew the ball dentents (there are 2) just enough so that the ball can slide past with a touch of the finger but wont move if I shake the marker or anythign like that. Once this issue is fixed the weapon works perfectly. Another small issue i had was with the handguards but all you need to do is tighten a screw to make it more secure. The "break in period" is just fixing the ball detents and making sure the spring is working to the right speed. I had one other issue but I found out that I was just unlucky because I got my marker before RAP4 fixed this. My trigger stays back after being fired. But RAP4 was more than happy to send a replacement part for free. I don't consider this an issue worth worrying about unless you got your marker around the same time I did.
I reccomend this product for anyone that wants a realistic feel when they paintball. This is a great product once you get past the "break in" period (few days at most). Ive been using it for 6+ months now (got it in January) and its been wonderful. Very accurate, very sturdy and very reliable. Haven't had any problems with it since. It's amazing for use outdoors and it is a lot lighter than I would've expected since most of it is made from metal. I love the product and I don't plan on changing.