2k5'd Species Intimidator, TADAO Yakuza OLED, AKA SCM III, CP Direct Mount, Techna Trigger, Hybrid Clamping Feed Neck, Hybrid Ram Cap, Shocktech Ram.
70/4500 SLP Ninja Reg
Light, Fast, Reliable, Cam Drive ASA
The 2012 Spec G6R is a great gun hobbled by a middling board.
The main issue that I take with this particular gun is that while, yes, the board is now an OLED; the features are cut about in half compared to the stock LED board in the 2010/2011 spec G6R's. There is no fine BPS adjustment. meaning that you can shoot only whole integers (12 BPS, 13 BPS) , but you cannot adjust it to 12.5 BPS.
I realize that the board is designed pretty much in house by BLAST, but it needs improving.
However, the Cam Drive ASA is a very nice touch. It is easy to turn on and off, and much easier to grip with greasy, sweaty, or painted fingers.
This review is not to take away from the fineness of this gun, it is still my preferred paint slinger. I just wish to state that they need to redo the boards.
Don't hold your breath for an after market board either; as both the major companies have pretty much stated that they either have no interest in or cannot produce a board for the gun.
As for my final recommendation: I would say that if you can stand the old ASA and are a "Set It And Forget It" player; then stick with the older spec guns. Final Review 8/10. Above average, but definitely in need of improvement.
Planet Eclipse Ego, Bob Long Intimidators, Bob Long Marq/Victory, AKA Vikings, Dye Matrix.
The design, configuration and compilation of the G6R makes it shoot in a unique and distinct manner from any other marker, including previous generations of Intimidators.
I have 20 Intimidators and an Excalibur. I primarily utilize SLP Ninja Regs, LP Crossfire Regs on my tanks with Dye Rotor or DXS Pulse Loaders. Within my markers I prefer Tadao boards and I use POWER triggers or VP triggers and CP Barrels.
- G6R Intimidators, like the Vice/Protege before them, require the owner to utilize a regulator tester to properly set the regs up for gameplay. They do not come stock with the marker and are therefore a mandatory upgrade.
- 4C Eyes. These eyes enable players with fast fingers to take advantage of the eye logic present within the Tadao boards that come with the marker. They enable the board to reduce delay times thereby enabling more consistent streams of paint.
- Pillow Bolt. The stock bolt is impressive, and like other Bob Long bolts, very good. For those players who are consistently shooting the most brittle tournament paints, a Pillow bolt might be a good upgrade.
- Trigger. If you like adjustments or something lighter, you may want to consider upgrading the trigger. In my marker I went with a Violent Products trigger. It's light, snappy with a long pull and a crisp return.
- Barrel(s). Every paintball player has their own barrel preference. I like CP's. The stock one piece is made by CP, but with the kit you have greater flexiblity. You personal preference will dictate what you want.
- Board. The stock Odoshi G6R board, while PSP capable, lacks some of the finesse of other Tadao boards. For additional capability the Ebisu boards offer more functionality and performance. Most players won't notice the upgrade unless they're involved in PSP or Millenium tournaments with ramping modes enabled.
- LP Poppet. For people who want to run the marker at a lower pressure providing a smoother shot they have the option of installing a LP poppet. There will be a trade off in efficiency.
- SLP Regulator - To fully maximize the performance of the marker and regs, a Super Low Pressure regulator on your tank will gain you additional efficiencies in the marker. Potentially up to an extra pod per 68/4500 fill.
Light, stylish, milled with precision, comes stock with a Tadao.
Marker requires an LP output tank to maintain seal integrity.
Having owned an Intimidator from every generation, I'm frequently amazed at how much Bob continues to innovate. The G6R is no exception. The marker takes after the Victory and several other markers and is internally plumbed, with air passageways milled into the frame and body. To enable larger passageways and greater airflow, the marker's body is actually two separate halves. This provided BLAST with greater flexibility to to mill the chambers and was a key driver for the evolution of the G6R. AS a result of the air passage ways you're essentially stuck with the ASA; thankfully Bob includes a purging on/off ASA that works quite well.
The marker is similar in many ways to the Protege and Vice. It utilizes a high performing 360 HPR regulator and has an LPR design that has changed little. The access to the poppet is gained by separating the body halves, an innovative and interesting idea that plays well into Bob's ability to bring precision machining and solid engineering to bear and maintain seal integrity between the bodies. This generation eliminates a ram sleeve and the ram itself sits in a significantly shorter chamber area. The bolt is high quality and still cycles with precision.
One change from previous generations is a more compact gripframe. The internal design has prohibited board manufacturers from creating OLED boards. Tadao, instead has created a G6R compatible Ebisu board which provides additional functionality over the stock board. Trigger options are somewhat limited with Violent Products being the only aftermarket trigger, if you really need one. G6R's utilize the same trigger design/style as Victories and allow for easy removal out the front of the gripframe. No more clamshell opening/removals to get a trigger out.
Like their predecessors, the G6R's are incredibly efficient on air. It's not uncommon for most users to get a case of paint off of a full 68/4500 fill. Players utilizing SLP set ups have reported getting even more. The marker has the same stock clamping feedneck that was popularized in 2008 with the release of the Vice. It's a low profile solution that holds loaders in place exceedingly well.
Like previous intimidators, these markers can be enabled with 4C eyes allowing the user to shoot more consistent streams of paint as excess cycle times are eliminated.
Longer than it's predecessors in the 5th Generation, the marker is ideally suited for longer/taller ballers. The lack of a Macroline makes switching between hands easy and it's also more comfortable to hold.
The G6R is a well engineered, precision milled, high quality marker. It's a high performing, fast, efficient marker that performs well on the tournament fields at the highest level of play and is great for the casual recballer. It pulls it's weight on Turf or in the Woods. A speed demon that can be customized to user preferences, this is the marker for serious players.